
Experience The Power of Figma as a Design Tool
Figma is a collaborative browser-based interface design device with additional offline functions enabled by desktop applications for macOS and Windows. The Figma mobile app for Android and iOS permits viewing and interacting with Figma prototypes in real time on cellular and tablet gadgets.
The characteristic set of Figma specializes in user interface and user experience design, emphasizing real-time collaboration and utilizing plenty of vector graphics editors and prototyping tools.
Dylan Field and Evan Wallace started out working on Figma in 2012 at the same time as studying computer science at Brown University. Wallace studied graphics and was a Teacher Assistant for the Computer Science Department, while Field chaired the CS Departmental Undergraduate Group.
The original goal at the back of Figma turned into enabling “anyone [to] be innovative by developing free, easy, creative tools in a browser.” Field and Wallace experimented with unique ideas, consisting of a software program for drones and a meme generator, before deciding on web-based pictures editor software program.
The organization’s early scope was defined in a 2012 article by The Brown Daily Herald vaguely as – a technology startup to allow users to creatively explicit themselves online. That article suggested that the organization’s first ideas revolved around 3-d content material generation, and the following statements targeted photo editing and object segmentation.
Field was named a Thiel Fellow in 2012, earning him $100,000 in exchange for taking a leave of absence from college; Wallace joined Field in California after finishing his degree in computer science and started working at the organization full time. Figma commenced providing free invite-only preview software on December 3, 2015. It noticed its first public launch on September 27, 2016. On October 22, 2019, Figma released Figma Community, permitting designers to submit their work for others to view and adapt.
On April 21, 2021, Figma released a virtual whiteboarding functionality known as FigJam, allowing users to collaborate with sticky notes, emojis, and drawing tools. In June 2022, Google for Education said it’d be partnering with Figma to bring its UI UX design tool and FigJam to education Chromebooks.
In June 2013, Figma raised $3.8 million in seed investment. In December 2015, the organization raised $14 million in Series A investment. In a Series B round, Figma raised $25 million in February 2018. Figma raised $40 million in February 2019 in Series C funding. In April 2020, Figma raised $50 million in a Series D investment round. In June 2021, Figma raised $200 million in a Series E investment round. Figma was worth more than $2 billion by April 2020 and $10 billion by the end of May 2021.